12/3/2023 0 Comments Eve online apiNo pre-existing work is allowed and will be disqualified. The work submitted to this contest must be originally made for this contest. You can work alone or with a partner, but teams cannot be larger than two (2) individuals. Winners will be announced by March 29th 23:59 GMT. The deadline for all entries is March 4th, 2016 at 23:59 GMT. The contest starts on February 15th, 2016 (the moment this dev blog is published). The work submitted to this contest must be in English. Sisters of EVE Santuary SKIN Pack (Nestor, Stratios, Astero).Signed copy of EVE Universe: The Art of New Eden.Mordus Legion Parade SKIN Pack (Barghest, Orthrus, Garmur).Each team member from the winning entry (maximum of two (2) team members per entry) will receive: You can read a bit more about them here: ///news/dev-blogs/fanfest-2015-silent-auction-servers-t-shirts-guns.-oh-my/Īlongside the server blades, we have a collection of SKINs, PLEX, Aurum, and signed books to give away. Prizes include two of the amazing TQ server blades that our operations team had put together. Due to CCP Seagull's history with CREST, she has been given the honor of selecting one additional entry to win a prize completely at her own discretion.) (CCP Seagull was an early champion of CREST and helped lead the team that delivered it. There will also be an additional prize awarded at the sole discretion of CCP Seagull. Prizes will be awarded for 1st, 2nd and 3rd place entries. We'll be using the following criteria to determine the winners of the challenge: JudgingĪs part of the submission, all entries must provide a public Git repository link that should provide sufficient documentation, including a demo if at all possible. Please be aware that the character name(s) you enter will be used to contact winners, so please be sure they are accurate. To submit an entry to the contest, follow this link and fill out the form. But before we get to that, here are the rules you should be aware of. In addition and to help add to the fun of participating we will be giving away some prizes. Once all the entries are submitted and CCP has reviewed and judged them, we will share the results in another dev blog and possibly discuss them at Fanfest 2016. We highly encourage those of you participating to think outside the box and do something new or different. The goal of this challenge is to have some fun and strengthen the third-party developer community. Universe information including regions, constellations, and solar systemsĬontinuing our efforts to support third-party developers, we are incredibly happy to announce The EVE Online API challenge: Create a piece of software that primarily focuses on use of the CREST API.Inventory information (categories, groups, and types including a types dogma information).The ability to set the clients autopilot waypoint.Dogma information (all dogma attributes and dogma effects).Here is a brief rundown of some of the things that CREST currently offers: This year alone has seen incredible strides forward in what CREST offers with the addition of saved fits, contacts, and much more. Over the years our offerings to third-party developers have gotten more substantial and our commitment to providing those services has increased as well. We’ve seen everything: from incredibly comprehensive industry and mapping tools mind boggling espionage and counter-espionage tools to expansive killboards and so much more. As developers, we are constantly amazed by the things you create. Over the years, this ability has spawned the growth of a substantial and active third-party developer community within the greater EVE Online community. For a long time, EVE Online has offered the ability for third-party developers to pull information from our database servers for use in other applications and websites.
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